JMotor
|
Go to the source code of this file.
Namespaces | |
namespace | JDeadzoneRemover |
Functions | |
float | JDeadzoneRemover::calculate (float value, float start, float max, float deadzone=0) |
If a motor's minimum speed is high, you can use this function to reduce the deadzone where nothing moves. | |
JTwoDTransform | JDeadzoneRemover::calculate (JTwoDTransform value, JTwoDTransform start, JTwoDTransform max, JTwoDTransform deadzone={ 0, 0, 0 }) |
If a motor's minimum speed is high, you can use this function to reduce the deadzone where nothing moves. | |